Path of Exile Offers Abyss League Statistics

  • GGG have compiled a list of stats from the current Abyss leagues. Today, we're looking at which areas and classes were played the most. Let's look at which areas, out of all of the locations in Path of Exile, were run the most:

     

     

     

    Top Ten Maps:

    • Arid Lake
    • Beach
    • Burial Chambers
    • Vault
    • Strand
    • Desert
    • Channel
    • Iceberg
    • Arcade
    • Graveyard

     

    It takes time and effort to reach yellow Maps, and even more to reach red, so it makes sense that the majority of Maps run are white. Vault appearing as the 4th most run map is a clear sign of its relative popularity (and therefore value).

     

    Top Five Red Maps:

    • Spider Forest
    • Waterways
    • Racecourse
    • Coves
    • Torture Chamber

     

    The important takeaway from this extended tier-divided popularity list is the total absence of maps introduced in War for the Atlas. This may be due to the familiarity of the other maps allowing for lower risk.

     

    Top Five Yellow Maps:

    • Vault
    • Atoll
    • Dunes
    • Shore
    • Jungle Valley

    Vault of course takes the top spot of the yellow-tier maps. Like the white maps, we see a lot of familiar names and layouts that have proven to be popular in past leagues. Divination cards are likely the main driving force behind the popularity of Vaults, while many of the other Map choices are due to layout.

     

    Top Five White Maps:

    • Arid Lake
    • Beach
    • Burial Chambers
    • Strand
    • Desert

     

    It comes as no surprise that maps with a fairly simple layout and boss are popular. It's also encouraging to see that, though there is a slight skew in terms of popularity of the northeastern quadrant of the Atlas, it is not entirely dominant. This skew is probably at least in part due to the name recognition of Beach as a solid starter map.

     

    The Necromancer's powerful defensive options continue to shine in Hardcore. The Inquisitor has seen a sharp rise in popularity across both Hardcore and Standard Abyss variants -- this is likely in part due to the power of some of the new support gems (in particular Ancestral Call) as well as the strength of Elemental damage on Abyss jewels, and changes made to Reflect mechanics.

     

    We're broadly happy with the closer gap between class choices at high levels, though it is clear there is still plenty of room for improvement.

     

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